Wednesday, June 22, 2022

3d view - Why does the zoom sometimes stop at a point? - Blender Stack Exchange

3d view - Why does the zoom sometimes stop at a point? - Blender Stack Exchange

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I find that funny to read that, when we are speaking about a so custom program that has so crazy functionalities as 3d compositing with multiple render engines, that it is difficult to implement multitouch. But I can understand… Why exactly is it so difficult?

Just counting how many fingers touch the screen and the distance between points and some event listeners? And I don not really understand where this code should be written in. Inside the binary or are there some. This is one layer of complexity to work around. Getting just the basic functionality might not be too hard, but there is a lot to consider. Blender Store Page. The author of this topic has marked a post as the answer to their question.

Click here to jump to that post. Originally posted by Sersch :. Showing 1 - 5 of 5 comments. To rotate, hold down the middle mouse button and move your mouse. To zoom in or out, use the scroll wheel on your mouse. If you are a complete beginner, I recommend you check out some videos on the UI in Blender.

Even if you have prior experience doing 3D, it takes time to figure out how to move around in the interface. It'll take even more time if you have no experience with 3D at all. If you are a relative beginner to 3D modeling and using Blender 3D then one of the very first issues you may have is with navigation. There are several methods of navigation in 3D space including orbiting, panning, and zooming.

A common issue is when sometimes Blender no longer allows you to zoom into your scene anymore. The reason why we sometimes cannot zoom further in is that the zoom feature is based on the size of the scene itself.

If we want to increase our zoom we can select the object that we want to zoom into and press the period key on our number pad to focus on the selected object.

There are many tools that we can use to improve our navigation skills in 3D space including the frame selected option. There are a couple of ways in which you can zoom in and out of your zoom, the easiest of which is to use the scroll wheel on your mouse, which you can use to scroll up for zooming in and scroll down to zoom out.

Alternatively, we also have the dolly zoom feature, where you can hold the control key Windows or the command key Mac and press down on your middle mouse button, then move your mouse forwards to zoom in and backward to zoom out. Both methods of zooming are affected by the same factors and so it is a matter of personal preference as to which one you use.

Most artists will use the scroll wheel because it requires fewer buttons to press but will work just as well as each other. View dolly which is different from view zoom blew my mind.

I recommend Auto Depth to everyone. It's the first thing I turn on. Should be a default, really. I did that a couple years ago and it improved my flow a lot. It seems I accidentally messed up my view center. Show 4 more comments. Gwen Gwen If I'm not mistaken, the reason the zoom stops is because the perspective camera that you're essentially looking reaches the maximum focal length.

By resettling the view on an object, such as with "numpad. There is no third mouse button on my mouse it has a clickable scrollwheel, but that does not behave as a third mouse button, since it is mapped elsewhere by the system. There is no home button. There is no numpad - I have mapped the numpad and the digits from work, but the period. Check out blender. Show 2 more comments. If you want to continue zooming in, you'll have to reset your view as mentioned in a previous answer or do one of the following: Press Shift B when not in a camera and select an area.

Press NumPad. Adjust some of the view camera settings in the Properties area N One major fix for this problem is modeling on a larger scale. David CharlesL CharlesL 15k 6 6 gold badges 52 52 silver badges 86 86 bronze badges. Do you mean a mesh or such? I have my cube selected, but clicking Shift B does nothing. Will try playing with the Properties area Dragging the box will zoom to match the part of the screen you selected. As for. Sam Adams Sam Adams 1 1 silver badge 2 2 bronze badges.

   

 

Zoom not working in blender.Why Can I Not Zoom Into My Viewport Anymore?



 

When I start any blender version 2. Can't redo this problem on 64bit linux. Same here! Its not just the zoom, its the scrolling in the 3d window, which does often not work! Okay, was able to reproduce problem again 2. I have the same problem problem. What I do to fix it, is open the user prefs menu then close it and all is back to normal.

WinXP Bit, 2gig mem -Brian. Don't seems random, because it appears when there is few "tables" in the panel: For example, in the "Properties" editor, the problem appears for me in the panels :"modifier","object constraints","texture" but never in the panels:"Material","Object" or "Object data". Again, it happened on my own computer with Windows 7 bit.

This occasionally happens to me as well. Both on WinXP 32bit and Win7 64bit. Changing focus to another window and back again is an easy solution, so it's not a big problem, just a minor annoyance. Some related details I've noticed after experimenting with this for a while: If after starting Blender you press the Alt-Key but without pressing any other keys or clicking at the time, all MMB events including scrollwheel will be blocked until you press Alt again.

If doing this in EditMode, you'll notice that the cursor changes from the edit-cross to the standard arrow cursor, changing back when alt is pressed again to exit this apparent mode.

While in the alt-mode and in editmode, LMB and RMB clicks will result in the nearest vertex being selected and a grab-transform for this vertex being immediately initiated irrespective of whether the transform manipulator is shown or not.

It doesn't matter if you click the splash screen away or not, or if you the splash screen event shows up. I've also tried running from "factory settings" using the commandline option, and have verified that it's not something in my modified userprefs though the same happens with the settings I usually use. I just tried holding ALT on startup, and I successfully reproduced the problem again I don't know if I was holding ALT at every time the problem occurred before, but still, it did occur as of Blender 2.

Also, I know it's a minor bug, but a bug nonetheless. It happens to me also. I'm using blender 2. When button panel is horizontally at the bottom of blender window and I scroll or zoom in or out in button panel, more frequently the buttons get bigger and I can't go right to see the rest of the other button panels. The scrollbar gets stuck and the buttons of the panels get larger. I had to quit blender to get it fixed. This bug is visible both in the blender 2. There are 2 screenshots of this.

I created a patch for ALT bug [ ] in Windows. Also keys stick if are pressed before opening the program and then released inside Blender. Windows Will investigate further. I've never been able to reproduce this problem with 2. I've been tending to just close and reopen the program, which brings it back to life. Having read this thread though I've found switching focus away and back also fixes it. Also I can confirm that holding ALT while the program is loading causes the problem to occur, even if it has been previously opened and closed.

Create Task. Edit Task Edit Related Tasks Alexander Kuznetsov alexk. Ilija Boshkov mindcalamity Apr 14 , PM. BF Blender Backlog. Bart Crouch crouch. Brian Szepatowski brianszep. Bruno Incognito burnsblender. Campbell Barton campbellbarton. Glum Reaper glumreaper. Ilija Boshkov mindcalamity.

View All 11 Subscribers. Event Timeline. Ilija Boshkov mindcalamity edited a custom field. Apr 14 , PM. Campbell Barton campbellbarton added a comment.

Apr 15 , AM. Manu L jimmyon added a comment. Apr 15 , PM. Brian Szepatowski brianszep added a comment. Bruno Incognito burnsblender added a comment. Apr 19 , AM. Ilija Boshkov mindcalamity added a comment. Apr 20 , AM. Bart Crouch crouch added a comment.

Joshua Leung aligorith added a comment. Apr 20 , PM. Alexander Kuznetsov alexk added a comment. I can reproduce ALT bug on win7. I will try to fix it. Apr 21 , AM. Apr 22 , AM. Nathan Letwory jesterking added a comment. May 2 , AM. Applied patch [ ] from Alexander. Nathan Letwory jesterking changed the task status from Unknown Status to Resolved. Glum Reaper glumreaper added a comment. May 22 , PM. Log In to Comment.

 


User interface zoom problem and manipulations - User Feedback - Blender Developer Talk.Tips to fix Zoom stops at a point in Blender | Blender Cloud Rendering



 

One of those common questions I get is, what software do you use? The simple answer is that I use Blender for sculpting, texturing, rigging,. Here are a few of the global factors that contribute to the cost of visual effects and film production in general. Visual effects require. There are often discussions about the costs of visual effects.

Your email address will not be published. Why zoom stops at a point in Blender and how to fix it. Evans Published December 21, Updated December 21, Blender zoom in tips. Table of contents. A brief explanation why zoom stops at a point in Blender There is a limit to how far in you can zoom. The solution There are several ways to set a new view-center. Method 1: Dot option if you have an object in the 3D viewport One common method is to select an object and then press dot or full stop.

Using these will make sure the distance is always the value under the mouse cursor, this means you have to consider where you click when moving the view but can also be very handy since it gives you a lot more control.

This will take the position under the cursor and make it your viewpoint center. Tags: blender tutorial , how to. Share this post with friends.

More posts you may like. Evans February 21, Evans July 15, Evans July 26, Evans January 18, Evans January 31, An easy and quick way to post-process your work in Blender 2-minute tutorial Video tutorial This is your last day getting intimidated post-processing in Blender.

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Evans April 13, Its not just the zoom, its the scrolling in the 3d window, which does often not work! Okay, was able to reproduce problem again 2. I have the same problem problem. What I do to fix it, is open the user prefs menu then close it and all is back to normal. WinXP Bit, 2gig mem -Brian. Don't seems random, because it appears when there is few "tables" in the panel: For example, in the "Properties" editor, the problem appears for me in the panels :"modifier","object constraints","texture" but never in the panels:"Material","Object" or "Object data".

Again, it happened on my own computer with Windows 7 bit. This occasionally happens to me as well. Both on WinXP 32bit and Win7 64bit. Changing focus to another window and back again is an easy solution, so it's not a big problem, just a minor annoyance. Some related details I've noticed after experimenting with this for a while: If after starting Blender you press the Alt-Key but without pressing any other keys or clicking at the time, all MMB events including scrollwheel will be blocked until you press Alt again.

If doing this in EditMode, you'll notice that the cursor changes from the edit-cross to the standard arrow cursor, changing back when alt is pressed again to exit this apparent mode. While in the alt-mode and in editmode, LMB and RMB clicks will result in the nearest vertex being selected and a grab-transform for this vertex being immediately initiated irrespective of whether the transform manipulator is shown or not.

It doesn't matter if you click the splash screen away or not, or if you the splash screen event shows up. I've also tried running from "factory settings" using the commandline option, and have verified that it's not something in my modified userprefs though the same happens with the settings I usually use.

I just tried holding ALT on startup, and I successfully reproduced the problem again I don't know if I was holding ALT at every time the problem occurred before, but still, it did occur as of Blender 2.

Also, I know it's a minor bug, but a bug nonetheless. With this option enabled, Blender will zoom to whatever is under your mouse cursor instead of the screen's center. Thank you very much for your help, really thanks.

I already tested the configuration you mentioned to me and now it goes as before. In case you are using a file that might come from an earlier version of blender, you should unchek the box that reads 'Load UI' when you are in blenders file browser to open your file. I noticed that the old 2. Per page: 15 30 Date Posted: 25 Oct, pm.

Posts: 5. Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. Show 2 more comments. If you want to continue zooming in, you'll have to reset your view as mentioned in a previous answer or do one of the following: Press Shift B when not in a camera and select an area.

Press NumPad. Adjust some of the view camera settings in the Properties area N One major fix for this problem is modeling on a larger scale. David CharlesL CharlesL 15k 6 6 gold badges 52 52 silver badges 86 86 bronze badges.

Do you mean a mesh or such? I have my cube selected, but clicking Shift B does nothing. Will try playing with the Properties area Dragging the box will zoom to match the part of the screen you selected. As for. Sam Adams Sam Adams 1 1 silver badge 2 2 bronze badges. Click Save User Settings. But it is your decision. Ben Racicot Ben Racicot 2 2 silver badges 8 8 bronze badges. I think it was some kind of operation involving the camera.

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i can`t move! :: Blender General Discussions.Why Can I Not Zoom Into My Viewport Anymore? – blender base camp



   

If you are a relative beginner to 3D modeling and using Blender 3D then one of the very first issues you may have is with navigation.

There are several methods of navigation in 3D space including orbiting, panning, and zooming. A common issue blendee when sometimes Blender no longer allows you to zoom into your scene перейти. The reason why we sometimes cannot zoom not working in blender further in is that the zoom feature is based on the size of the scene itself.

If we want to increase our zoom we can select the object that we want to zoom into and press the period key on our number wofking to focus on the selected object. There are many tools that we can use to improve our navigation skills in узнать больше здесь space including the frame selected option. There are a couple of ways in which you can bllender in and out of your zoom, the easiest of which is to use the scroll wheel on your mouse, which you can детальнее на этой странице to scroll up for zooming in and scroll down to zoom out.

Alternatively, we also have the dolly zoom feature, where you can hold the control key Windows or the command key Mac and press down on your middle mouse button, then move your mouse forwards to zoom in and backward to zoom out. Both methods of zooming are affected by the workinf factors and so it is a matter of personal preference workihg to which one you use.

Most artists will use the scroll wheel because it requires fewer zoom not working in blender to press but will больше на странице just as well as boender other. Zooming works based on a point of reference determine by your orbit and panning actions.

When you pan your view you change the point in space that you are effectively looking at, and as a result, would you zoom in you will be zooming to a different point than before. As we just mentioned, your point of reference plays a role in where you can zoom to, but it also affects how far you can zoom in. Say for example you have two objects in your scene, and you pan your view so that you are looking in between your objects.

This can be very frustrating if you pan your view to zoim editing another object and then are restricted from going further. Other than blehder, there are no more factors that affect the ability to zoom in and out of your scenes, but zoom not working in blender is another feature that can cut out objects if you b,ender too close or too far away, and that is clipping. Your ability to zoom in and vlender and still be able to view details in your scene is limited by your clipping values.

This is a bit different from not being able to zoom at all, as you can still zoom wodking and out based on the objects in your scene. However, blendef is a user-defined parameter that determines when /16518.txt should no longer be visible in your zoom not working in blender viewport. This clipping exists to help optimize your scene so that it does not become too big or too small, but is more of a zoom not working in blender than anything else.

This is more of an issue when zooming out than for zooming in so increase your clip end value to allow for a larger scene. Navigating A 3D viewport is a very different user experience compared zoom not working in blender any 2D user interface. It requires the zoom not working in blender to use navigation skills such as orbiting, panning, and glender to bring your view to any part of your 3D scene.

But as we have already established, these tools do not always work so well with each other, especially the panning tool. So below we have a list of tools that you use to make life easier when navigating 3D space.

Thanks owrking reading our article, we hope it has helped solve your issue. Zoon have gathered below a shortlist of other articles on our website that we think you may zoom not working in blender interested in reading, take a look…. Some of us can only use laptops with can i change screen - none: capabilities for 3D modeling.

There is. Continue Reading. If you lack the time or the hardware to complete the renders for your latest project, whether that be an image or animation, you will likely be ozom to use. As you would no zoom not working in blender expect, being able to work in 3D space on your computer is a very different skillset from working in 2D space, which is familiar with.

When using the cycles render engine, there are many options that we can use to improve the results of our final render, but sometimes when we render an image, it looks poor quality, blurry, or even When you use Blender for the first time, one of the first tools you will notice is the 3D cursor, which is different from the traditional mouse cursor in that it is used in the 3D viewport Skip to content.

Clip Start And End Values. Zoom I Mouse. Center View To Cursor. Fly Mode. There is Continue Reading. If you lack the time or the hardware to complete the renders for your latest project, whether that be an image or перейти, you will likely be boender to use Continue Reading.

As you would no doubt expect, being able to work in 3D space on your computer is a very different skillset from working in 2D space, which is familiar with Continue Reading.



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